Beginner GuidebeginnerUpdated: 7/26/2026

Build a Base and Steal First Week Roadmap - Day by Day Plan

Day-by-day Build a Base and Steal roadmap for your first week of play. Hit daily milestones, learn the progression curve, and reach mid-game with a solid base.

The first week in Build a Base and Steal sets the trajectory for everything that follows. Players who follow a clear day-by-day plan reach mid-game with stable economies and well-built bases. Players who wing it usually hit a wall by day four, when their cash runs out, their defenses crumble, and they have to start over. This roadmap gives you a specific plan for each of your first seven days, with milestones, decision points, and contingency rules.

Day One: Foundation and First Walls

Day one is the most important day in the entire game. Your only goal is to build a foundation that can survive offline. That means a basic base, a small pet roster, and a cash reserve. Do not chase rare pets. Do not start raiding. Do not worry about optimizing. Just build the foundation.

By the end of day one, you should have between five and ten pets, a simple three-sided base with one controlled entrance, and a cash reserve equal to roughly half your total starting wealth. If you hit those three milestones, day one was a success. If you do not have five pets, you spent too much on walls. The day-one balance is delicate, but it is achievable.

Day One Logout Strategy

Log out at a specific moment, not when you get tired. The optimal logout is right after you finish building, while your base is in a stable state. Do not log out in the middle of a roll or right after acquiring a new pet you have not yet placed. The cleanest logout point is the moment when your base, your pets, and your cash are all in their intended configuration. That way, when offline income starts calculating, it is calculating on a complete system, not a half-built one.

Day Two: Expansion and First Raids

Day two introduces raiding. By this point, your base is functional, your pet roster is small but stable, and you have a cash reserve. The next step is to start generating cash through offensive play. Your first raids should be cautious, targeting bases that are clearly weaker than yours, and using the cheapest possible gear.

Successful day-two raids accomplish three things. First, they add a few new pets to your roster from stolen collections extract pets, and how to escape. Third, they generate surplus cash that you can use for additional base upgrades.

Day Two Defense Milestone

By the end of day two, your base should have at least one upgrade beyond the day-one foundation. The exact upgrade depends on your playstyle, but the most cost-effective day-two upgrade is usually a reinforced wall at the entrance, paired with a single low-cost trap. This combination deters most casual raids while still being cheap enough to fit in your day-two budget. Avoid the temptation to expand the base footprint; depth is more important than width in the early game.

Day Three: Income Optimization

Day three is when you start optimizing offline income. By now, you have a working base, a small but viable pet collection, and some raiding experience. The next priority is to ensure your offline accumulation is producing meaningful cash. This usually means upgrading your pet roster with one or two higher-rarity acquisitions, either through targeted rolling or through additional raids.

The day-three rolling strategy is more aggressive than day one or two. You can afford to spend a larger portion of your cash on rolls because your base is stable enough to protect the results. Aim for at least one rare pet by the end of day-term return is worth the short-term cash drain.

The Day Three Decision Point

Day three is also when most new players hit their first real decision point. The decision is whether to continue with the balanced playstyle of the first two days, or to specialize. Players who enjoy rolling may want to push deeper into the rolling meta, while players who enjoy raiding may want to invest in better gear and a more aggressive playstyle. There is no wrong answer, but the choice should be made deliberately. Specializing too early locks you into a playstyle before you have experienced the alternatives. Specializing too late wastes the momentum of your early progress.

A good compromise for day three is to spend 60% of your session on your preferred activity and 40% on the other. This keeps both sides of your economy developing while still letting you lean into what you enjoy. By the end of the week, you will have enough data to specialize with confidence.

Day Four: First Major Upgrade

Day four is for major upgrades. By this point, your cash reserves should be healthy enough to make a significant investment. The most common day-four upgrade is a full second layer of walls, transforming your base layout.

The day-four upgrade is psychologically important as much as financially important. Players who commit to a major upgrade on day four signal to themselves that they are serious about the game. Players who keep building minor walls and never commit to a major upgrade tend to plateau within the first two weeks. The major upgrade does not need to be expensive; it just needs to feel substantial.

The Day Four Raid Target

Day four is also the right time to attempt your first real raid. Until now, you have been targeting weaker bases for easy wins. On day four, attempt a raid on a base that is roughly your equal in size and wealth. The risk is higher, but the potential reward is also higher, and the experience is invaluable. Even if you fail, the failed raid teaches you about base design from the attacker's perspective, which informs your own defensive upgrades.

The day-four raid should be planned, not impulsive. Spend the first half of your session scouting candidate bases, watching their owners' activity patterns, and identifying the most promising target. Spend the second half of the session executing the raid, extracting what you can, and logging out with the results. A planned day-four raid is one of the most memorable moments in the first week of-four raid, your economy needs time to absorb the changes. Spend day five reinforcing what you have, fine-tuning your base layout, and reviewing your progress. This is the day to fill any gaps in your base, replace any pets that were lost in the raid, and make sure your cash reserve is healthy.

Day five is also the day to engage with the broader Build a Base and Steal community. Join the Discord if you have not already. Read the subreddit. Watch a few YouTube videos from experienced players. The information you pick up on day five shapes your strategy for days six and seven, and the community connections you make will support you through the rest of the game.

The Day Five Audit

The day-five audit is a specific exercise. Open your base, count your pets, count your walls and traps, count your cash on hand, and count your offline income rate. Write these numbers down somewhere. Compare them to where you were on day one. The gap between your day-one numbers and your day-five numbers is your real measure of progress. It is almost always larger than you expect, which is a powerful motivator for the rest of the week.

Day Six: Specialization and Mid-Game Entry

Day six is when you commit to a specialization. Based on your experience in the first five days, choose a primary focus. The most common specializations are raider,. Builders focus on defense, create elaborate fortresses, and deter raids through architecture. Collectors focus on pet acquisition, build diverse rosters, and optimize passive income.

Each specialization has a day-six action. Raiders should acquire mid-tier raiding gear and start targeting bases slightly stronger than their own. Builders should begin work on a major aesthetic and functional upgrade, like layered trap corridors or hidden pet vaults. Collectors should start a focused rolling campaign targeting a specific pet rarity or type. The day-six commitment locks you into a path, but it is the path that aligns with your playstyle.

Day Seven: Rest and Long-Term Planning

Day seven is a rest day. Log in, check your offline accumulation, do a quick roll or two if you feel like it, but do not commit to any major activity. The goal of day seven is to let your offline income compound without interference, and to plan the next week of play.

By the end of day seven, you should be in mid-game. Your base should be a real fortress, your pet roster should include at least one rare or higher pet, your cash reserve should be substantial economy and a clear direction are the ones who enjoy the game for months.

The roadmap is not rigid. Some players will progress faster, some slower, and the specific milestones will shift based on the server and the meta. But the day-by-day structure works because it balances aggressive progress with deliberate consolidation, which is the rhythm that Build a Base and Steal rewards.

See Also

Quick Stats Reference

ElementTypical ValueBest Use
Cash per minute50 - 500Track in your daily log
Rolls per hour20 - 80Budget for events
Walls per layer4 - 8Defensive core design
Pets per base12 - 25Income + defense mix
Raid attempts/day3 - 10Energy and target rotation

FAQ

Where can I find more detailed information about this topic?

The community Discord and developer blog are the best places to find first week roadmap updates. Treat this as a foundational rule rather than a tactical suggestion, and the compounding effect of small, consistent actions will become visible in your progression within a few weeks.

How does first week roadmap interact with the trading economy?

Trading and first week roadmap reinforce each other. first week roadmap generates tradable assets. The reason experienced players progress so much faster is that they have internalized principles like this one, and they can apply them to any new system or patch without having to relearn the fundamentals.

What is the best time of day to focus on first week roadmap?

The best time depends on your time zone and the active event schedule. Once you understand this concept at a gut level, the specific strategies in this guide become easier to apply, and you will start seeing results faster than players who only memorize the actions.

How much cash should I budget for first week roadmap per session?

A reasonable budget for first week roadmap is 20-30 percent of your daily cash income. Use this principle to guide your decisions and you will find yourself adapting to patches faster than players who treat each patch as a complete restart.

What is the most important first week roadmap concept for new players?

The key principle is that first week roadmap compounds: small, consistent actions beat occasional large ones. This insight separates casual players from the dedicated grinder crowd, and it shows up clearly in monthly leaderboard resets where the same names keep appearing at the top.